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  • In reply to: How to Compete in a Series & how to Score Points

    September 10, 2017 at 11:02 am #2057
    RPM_Admin
    Keymaster
    RPM Racing

    This is a test reply.

    RPM_Admin
    Keymaster
    RPM Racing

    32C track – 1.21.791 –

    Replay file: https://1drv.ms/u/s!AgMQiHQo7Xxtg9Z60LWPYXZjwfoYOw

     

     

    • This reply was modified 1 year, 6 months ago by RPM_Admin.
    • This reply was modified 1 year, 6 months ago by RPM_Admin.
    • This reply was modified 1 year, 6 months ago by RPM_Admin.
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    In reply to: AMF Paint Jobs – Customisable

    June 3, 2017 at 9:48 pm #1974
    RPM_Admin
    Keymaster
    RPM Racing

    RUF 12R Track

    • This reply was modified 1 year, 6 months ago by RPM_Admin.
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    In reply to: AMF Paint Jobs – Customisable

    May 7, 2017 at 12:09 pm #1914
    RPM_Admin
    Keymaster
    RPM Racing

    Test

    In reply to: Flags and Race Control

    January 19, 2017 at 8:12 am #1026
    RPM_Admin
    Keymaster
    RPM Racing

    Green Flag – Indicates the start of a race, clear track condition, and/or the cancellation
    of a previous flag condition.
    6.2. White Flag – When displayed at start/finish line, indicates the start of the last lap and will
    be displayed to the leader first and then to the remainder of the Competitors.
    6.3. Checkered Flag – Indicates the end of a session, warm-up period, or end of the race.
    6.4. Yellow Flag – When displayed motionlessly (Standing Yellow), indicates danger, no
    passing, be prepared to slow down. When displayed with motion (Waving Yellow),
    indicates extreme danger, no passing, be prepared to slow down, track may be partially
    or completely blocked. In either case, Competitors may not pass until the Yellow flag is
    removed, as indicated by the absence of the Yellow flag and/or presence of the Green
    flag at the next corner station.
    6.5. Blue Flag (blue with diagonal yellow stripe) – Indicates faster cars are approaching. This
    flag is informational only. In all cases, it is the responsibility of the faster car to safely
    overtake the slower car. It is the responsibility of the slower car to maintain a consistent
    line. It is strongly recommended that a slower car being lapped makes every reasonable
    effort to facilitate a safe pass.
    6.6. Black Flag (furled) – When displayed furled, indicates a warning from Race Control and
    may require action, such as slowing on course, to avoid an in-session penalty.
    6.7. Black Flag – When displayed unfurled, indicates an in-session penalty from Race
    Control, return to your pit box to serve your penalty. When displayed with a white “X,”
    indicates disqualification from the session.
    6.8. Failure to comply with any Flag Signal may result in a Black Flag Penalty being
    assessed by Race Control.
    6.8.1.Black Flag Rules
    6.8.1.1. Race Control may assess three types of Black Flag Penalties:
    6.8.1.2. Stop-and-Go – requires the penalized driver to return to his/her pit box
    and come to a complete stop inside the box before rejoining the race.
    6.8.1.3. Stop-and-Hold – requires the penalized driver to return to his/her pit box
    and come to a complete stop inside the box. Race Control will then hold the
    driver for a specific duration of time before releasing him/her to rejoin the
    race.
    First Official Sporting Code Version 2014.02.21.01
    26 | P a g e |
    First Official Sporting Code
    6.8.1.4. Disqualification — Upon disqualification, a driver will have 30 seconds to
    pull off of the racing line and exit the session, after which Race Control will
    automatically remove the disqualified driver. Race Control will immediately
    remove from the session any driver disqualified for driving the wrong way on
    the track.
    6.8.1.5. If a driver is assessed a black flag penalty by Race Control in any
    session, he/she must return to pits to serve the penalty. Although the driver’s
    lap count will continue uninterrupted, official lap times will not be recorded
    until the driver has served his/her penalty.
    6.8.1.6. The driver may not use the Enter/Exit/Tow Car control (also known as
    “Reset”) to return to the pits to serve a Black Flag penalty during a Race
    session. (Using Enter/Exit/Tow Car to clear Black Flags is allowed as a
    convenience only in Testing, Practice, Qualifying and Time Trials).
    6.8.1.7. Failure to return to the pits and serve a black flag penalty within 4 laps of
    notification from Race Control will result in disqualification.
    6.8.2.Yellow Flag Procedures
    6.8.2.1. Road Course
    6.8.2.1.1. On road courses, if a local yellow flag is displayed, passing is
    prohibited until the flag is no longer displayed or is replaced by a green
    flag.
    6.8.2.1.2. Drivers found to have passed under a local yellow may be
    assessed a black flag Stop-and-Go penalty by Race Control.
    6.8.2.1.3. In the event of a full-course caution, a yellow flag will be
    displayed at start/finish and all corner stations. Race Control will freeze
    the running order and send the pace car out to pick up the race leader.
    Drivers must comply with instructions from Race Control regarding
    where to line up behind the pace car.

    In reply to: Race Rules

    January 19, 2017 at 8:08 am #1025